Retro-rendering with vector-valued light: producing local illumination from the transport equation

نویسندگان

  • David C. Banks
  • Kevin Beason
چکیده

Many rendering algorithms can be understood as numerical solvers for the light-transport equation. Local illumination is probably the most widely implemented rendering algorithm: it is simple, fast, and encoded in 3D graphics hardware. It is not, however, derived as a solution to the light-transport equation. We show that the light-transport equation can be re-interpreted to produce local illumination by using vector-valued light and matrix-valued reflectance. This result fills an important gap in the theory of rendering. Using this framework, local and global illumination result from merely changing the values of parameters in the governing equation, permitting the equation and its algorithmic implementation to remain fixed.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Dual Theory of Inverse and Forward Light Transport

A cornerstone of computer graphics is the solution of the rendering equation for interreflections, which allows the simulation of global illumination, given direct lighting or corresponding light source emissions. This paper lays the foundations for the inverse problem, whereby a dual theoretical framework is presented for inverting the rendering equation to undo interreflections in a real scen...

متن کامل

Theory and Algorithms for Efficient Physically-based Illumination

Author Jaakko Lehtinen Title Theory and Algorithms for Efficient Physically-Based Illumination Realistic image synthesis is one of the central fields of study within computer graphics. This thesis treats efficient methods for simulating light transport in situations where the incident illumination is produced by non-pointlike area light sources and distant illumination described by environment ...

متن کامل

Pencil Light Transport

Global illumination is an important area of computer graphics, having direct applications in architectural visualization, lighting design and entertainment. Indirect illumination effects such as soft shadows, color bleeding, caustics and glossy reflections provide essential visual information about the interaction of different regions of the environment. Global illumination is a research area t...

متن کامل

Infrared ship signature prediction using measured BRDF data and global illumination rendering

Current IR ship signature codes have some limitations in predicting ship IR signatures. They either model general BRDF while ignoring multi-reflections, or compute multi-reflections with simplified BRDF models. We propose a new Monte Carlo ray tracing method incorporating measured BRDF data, which can calculate multi-reflections with general BRDF data. Much works have been done in computer grap...

متن کامل

Stochastic Iteration for Non-diffuse Global Illumination

This paper presents a single-pass, view-dependent method to solve the rendering equation, using a stochastic iterational scheme where the transport operator is selected randomly in each iteration. The requirements of convergence are given for the general case. To demonstrate the basic idea, a very simple, continuous random transport operator is examined, which gives back the light tracing algor...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2006